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HUMAN DOG

This is a fully 3D modeled and textured character design created for a post-apocalyptic / fantasy game concept. The character is a hybrid creature with a fierce dog-like face combined with a muscular human body, designed to represent strength, survival, and intimidation.

I focused on achieving realistic proportions, detailed accessories, and proper material definition across the clothing, armor, and weapons. The model includes:

High-poly sculpting and optimized topology

PBR textures with detailed surface variation (fabric, metal, leather, and skin)

Hand-painted details for uniqueness

Rig-ready mesh suitable for animation and game engines

Rendered with realistic lighting and shadows for a cinematic look

This character was created : Maya + Substance Painter + ZBrush, and rendered in Arnold

SHOES

SHOES

Half human, half doggo